#include "G3DMImporter.hpp"
#include "Model.hpp"
#include <iostream>

using std::cout;
using std::endl;

int main(int argc, char** argv)
{
  if (argc != 2)
  {
    cout << "Usage: " << argv[0] << " g3dm-file" << endl;
    return 0;
  }

  gengine::G3DMImporter importer;
  gengine::Model* model = importer.importFile(argv[1]);

  cout << "Imported." << endl;


  return 1;
}
